The Good
Intense, high-speed demolition racing
Numerous play modes
Large selection of crazy vehicles to unlock.
The Bad
Steep difficulty and aggressive AI hampers early races
Main racing mode gets off to a rough start
Cars are too easily sent out of control during collision.
There's something infinitely satisfying about causing a 15-car pileup at 80mph that produces fiery explosions, sends twisted scrap metal rocketing in all directions, and flings drivers through the air like rag dolls. The FlatOut series has never been much for realism and instead has favored physics-heavy vehicular carnage at high speeds. And that's exactly what you find in FlatOut 3: Chaos & Destruction--only it's amped up to the third degree. True to its name, this arcade-style demolition racer is over the top in every way. Slamming into rival cars and smashing through the scenery en route to the finish line is packed with adrenaline-pumping thrills, yet all the chaotic fun unravels when it starts to get in the way of achieving the staunch precision that's needed to win races and progress.
Larger races breed chaos and pileups.
Larger races breed chaos and pileups.
Without any kind of campaign or story to speak of, FlatOut 3's main racing mode seems the most obvious choice for diving into the gameplay. What's mind boggling is it's the least accessible place to start. Here, you're meant to work your way through small groupings of tracks, unlocking new courses and cars as you progress from one location to the next. It's all very straightforward. But the meager selection of cars available from the get-go is wildly unbalanced, and none of them are a good fit for the surprisingly demanding first few courses available. You're either able to steer well but are prone to exploding at the slightest touch or built like a tank but about as maneuverable as an aircraft carrier.
Tuning up the cars doesn't help much either. There's nothing in between "flimsy toy car" and "clunky tank" at first, and it makes muscling through the early stretches of the main racing mode an exercise in sheer aggravation. It can take an awfully long period of teeth-clenching frustration to make it through the first small track only to discover you have to start over because you didn't rank in first place out of the 15 psychotic drivers. After spending time in the game's other play modes--which range in difficulty from being equally unforgiving to downright easy--unlocking new vehicles with better handling makes returning to the main game a lot more reasonable, but that's not the end of FlatOut 3's woes.
A big issue is the large number of racers on the track at a given time and their asinine level of aggressiveness. FlatOut 3's demolition aspect is great fun when you're in the mood to smash things up. It's not so hot when you're trying to win a race. Even the better rides have a floaty feel to them, and the slightest bump from a nearby car at any speed can send you spinning out of control or flying end over end into the scenery. If you don't explode outright and get forced to restart the course, recovery is still slow enough that it botches your chances of getting back into the race most of the time. On their least-aggressive setting, AI opponents seem more interested in slamming into you or one another than actually racing. On their highest setting, it's nearly impossible to stay on the road. This produces spectacular wipeouts and ridiculous pileups that are awesome to watch unfold but are frustrating because they tend to ruin the race.
The tracks are nicely varied, elaborately designed, and beautifully depicted at times, yet they too seem custom crafted for maximum frustration. You can plow through explosive barrels, debris, fences, and many other obstacles with destructive ease, but tiny saplings will stop you like a brick wall. Some courses throw other impassible hazards at you as well, placing them in the worst, most unavoidable spots to spur maximum vehicular annihilation. Adding that to the questionable driving skills and apparent road rage of your opponents yields a combination that makes it tough to enjoy the fast-paced racing action because you spend more time stuck on the scenery or upside down on fire than burning rubber the normal way. The unavoidable, constant crashing and restarting gets old quick.
Expect to see this sight often early on.
Expect to see this sight often early on.
If you dial back the number of racers to a more manageable number, trim down the number of laps, and adjust the aggressiveness to a lighter setting, FlatOut 3 becomes more playable. Beyond the main racing gameplay, there are numerous other modes to explore, though they vary in quality. Some options, like a linear Challenge mode, a tougher night-racing mode featuring limited visibility and inclement weather, and a fun-but-short series of open off-road maps, aren't that entertaining beyond the first few tries. Other modes, like new monster truck courses and the returning Stuntman mode that has you smashing your car to rag doll your driver through the air at a target, have more staying power. And when you can find a match, playing multiplayer against other folks online in arena battles and demolition derbies is a great way to blow off steam.
FlatOut 3's attention to destructive detail is commendable, but it overshadows the racing aspect to the point that it threatens to derail the gameplay altogether. Loose and explosive wins out over tight and controlled throughout many facets of the game design, and the chaos it creates doesn't always make for an enjoyable experience. It's not that the game doesn't have nuggets of fun hidden in its debris-strewn tracks; you just have to work way too hard to find them.
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Labels: computer, COMPUTER APPS, computer games, games video, Games zone, latest games
WATCH FULL London olympic 2012 Opening Ceremony 480p HDTV
Labels: London, olympic 2012, Opening Ceremony
Saeed Ajmal becomes the first bowler to take the most wickets in test cricket this year with 36 victims.
Labels: cr, Cricket, t20, test match, worldcup
Brett Lee has confirmed his retirement from international cricket, but he has declared his intention to play on in the Big Bash League and the IPL. Lee, 35, had originally planned to retire after the ICC World Twenty20 in September, but after flying home early from the ODI series in England due to a calf injury, he decided the time was right to make way for Australia's young fast bowlers.
Labels: cr, Cricket, t20, test match, worldcup
Waqar Younis is no longer in contention to become Australia's new bowling coach after being turned down this week following an interview. Cricket Australia is searching for a replacement for Craig McDermott, who vacated the position in May, and Waqar was keen to take on the position and work with Australia's emerging crop of fast bowlers.
Labels: cr, Cricket, t20, test match, worldcup
Yuvraj Singh Hints at World Twenty20 comeback!
India all-rounder Yuvraj Singh has raised the possibility of a return to international cricket at September's Twenty20 World Cup!
Labels: cr, Cricket, t20, test match, worldcup
Vettori Available for ICC World Twenty20 2012!
New Zealand Cricket (NZC) today announced that Daniel Vettori has Declared himself available for New Zealand's ICC World Twenty20 Campaign.!
Labels: cr, Cricket, t20, test match, worldcup
Labels: cr, Cricket, t20, test match, worldcup
Afridi joined hand for the cause of polio eradicated initiative in Pakistan and signed a MoU (Memorandum of understanding) with the spokespersons of Prime Minister’s Monitoring and Coordination cell for Polio eraditcation, Rotary international, UNICEF and WHO.
Bill gates, the owner of Microsoft made a post on his facebook page regarding the Pakistani cricketers valiant effort which read, “Great to have support of leading Pakistani wicket taker Shahid Afridi, who recently joined Rotary’s “This Close” campaign to support the fight to end polio.”
It is truly grand that our cricketers and various other several celebrities too are making efforts to make this homeland of ours a better place.
Labels: cr, Cricket, t20, test match, worldcup
Shahid Afridi, the Pakistan allrounder, has said that he may consider retiring from ODI cricket to give selectors a chance to build a strong, young team for the 2015 World Cup being held in Australia and New Zealand.
He said that he would reassess his future after the team returned home from Sri Lanka in mid-July. "People expect a lot from senior players, so I must sincerely review my performance [in ODI cricket]," Afridi told ESPNcricinfo. "I want to step aside for new players [to come through], so that Pakistan can build a good team for the 2015 World Cup. But I must, first, check if anyone is ready to take my place in the team, so that my retirement won't be unfair to the team."
Afridi, who was dismissed for scores of 2, 17, 0 and 9 in the ODIs against Sri Lanka, said that even if he retired from ODI's, he would still continue playing the Twenty20 format. "[I had decided that] the day I became a burden to cricket I would walk away [from the game]. I am considering [whether or not to retire from ODIs] and would consult some senior players and friends before making a decision. But even if I retire from ODI's I will continue to play Twenty20 cricket."
Pakistan were shoddy in the field, in the ODI's, with several dropped catches and missed run-out opportunities, allowing Sri Lanka to gain the upper hand. Afridi attributed the 3-1 series loss to poor fielding. "Fielding has been our weakness ever since I started playing cricket," he said. "We didn't play as we expected, but Sri Lanka were strong in their own conditions. They used the conditions very well."
In the past Afridi had announced his retirement on a number of occasions. First, in 2006, he decided to take a temporary sabbatical from Test cricket to concentrate on ODIs. Then in 2010, he announced his Test retirement after Pakistan lost the first Test against Australia at Lord's. A year later he announced a "conditional" retirement from international cricket to protest against the way he was "humiliated" by the PCB, who had stripped him of his ODI captaincy.
Labels: cr, Cricket, t20, test match, worldcup
Pakistan Cricket Board (PCB) chairman Zaka Ashraf had earlier said that the PCB had sought permission from the ICC for Kamran''s selection.
According to Ashraf, the selectors were given the go ahead to select Kamran after getting the nod from the ICC.
However, the ICC’s media and communications chief Colin Gibson was quoted as saying that selection of players for the Pakistan team was the sole responsibility of the PCB.
“The ICC has not issued any form of clearance to the PCB for the selection of any of its players and like all others who are not suspended for any reason from participating, Akmal remains eligible for selection for the Pakistan national cricket team should Pakistan decide to select him,” The Daily Times quoted Gibson, as saying.
Selectors sidelined Akmal after his name surfaced during the spot-fixing trial in London last year prompting suspicions about his links with bookmaker, Mazhar Majeed.
However, Akmal was recalled for the team’s upcoming Twenty20 assignments after he made a final appearance before the PCB’s integrity committee.
Labels: cr, Cricket, t20, test match, worldcup
The PCB has stated that permission will be given after the One-Day International (ODI) squad is announced for the Australia series in the UAE.
However, several players have urged the PCB to let them have valuable match practice instead of training alone.
“Playing matches and being on the field is very different than training on your own or in the nets. Matches bring the best out of a player and we need this practice before future tours,” a senior member of the Pakistan squad told The Express Tribune.
Several national team players have said that the televised tournaments will also increase their chances of making a strong impression on the selectors and help them make the cut.
“The ODI squad against Australia is yet to be announced so if any player performs outstandingly, he will definitely leave an impact on the selectors,” said another player.
Ramazan T20 tournaments also allow Pakistan internationals to earn substantial amounts of money as they are given match fees and a monthly salary from clubs and departments to play as guest players.
Labels: cr, Cricket, t20, test match, worldcup
Prior’s struggle became so painful towards the end of the West Indies series that he was struggling to walk downstairs in the mornings.
But after having high-volume injections in both tendons, a process to flush out blood vessels around scar tissue on June 12, Prior believes his injury issues are now behind him.
“If ever there was going to be a problem with them, it was going to be at the end of the first Test against South Africa, given that we were in the field for 200-plus overs,” said Prior.
“But they feel fine and, as things stand, I am now 100 per cent. I’m right as rain and looking forward to the rest of the summer. But the whole process has been a hell of a thing,” The Daily Express quoted him, as saying.
He felt the first signs of tendon trouble during the Sri Lanka series in the early part of the summer of 2011.
Having received a thorough workout against South Africa at The Oval, Prior is confident England will give him some respite and bounce back in the second match of the three-Test series at Headingley, which starts on Thursday.
Labels: Cricket, news, t20, test match, worldcup
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The Tekken series has always stood as a set of console games that went above and beyond their arcade counterparts. From additional characters to completely new modes, the series has always tried to add something that the arcade games lacked. Tekken Tag Tournament, at first glance, is the most dramatic upgrade over an arcade Tekken game to date. The graphics have been given a huge boost, similar to the upgrade that Namco's weapon-based fighter, Soul Calibur, received when it hit the Dreamcast last year. Plus, new modes have been added. But does the series capture the same magical feeling that made the previous Tekken games such smash hits? Most definitely.
Tekken Tag Tournament serves as an upgrade to Tekken 3, adding a few new moves along the way. Fighters that had appeared in Tekken 2 but were missing from Tekken 3 have been brought back as well, and most of them have lots of new moves to help balance them with the more powerful Tekken 3 fighters. Finally, the game is now fought in the same tag-team style as Capcom's versus series of fighters, so you can switch between two different characters at any time. Much like Street Fighter EX3 and Dead or Alive 2, you can have up to four players, with each player controlling a different fighter in the tag battle. However, unlike most other tag-battle fighters, Tekken Tag rounds end after only one of the two fighters have been defeated, rather than letting the battle continue as a one-on-two affair. An option that let you configure this would have been nice. Aside from the standard tag-battle arcade mode, there is also a one-on-one mode, that makes Tekken Tag Tournament more like the previous Tekken games, as well as the standard team battle (though it is now a tag-team battle), time attack, and survival modes. Unlockable modes include a theater mode, where you can watch all of the game's endings; a gallery mode, which lets you pause the game at any time and snap a screenshot of the action that is saved to your memory card for later viewing; and Tekken bowl mode, a bowling minigame that lets you hit the lanes and toss glimmer globes at Heihachi-headed bowling pins. Each character has a different bowling style that affects speed and control. The character endings, with the exception of the game's final boss, are rendered using the game engine. This presumably saved time during the game's development. As a result, they're short, mostly meaningless, and decidedly less than impressive. By comparison, the prerendered intro and the final boss' prerendered ending are simply incredible pieces of footage. In Japan, the TV commercial for the game is simply an abridged version of the game's new intro movie. Very striking stuff.
Graphically, the game has taken a very large leap, and the arcade version of the game looks downright ugly by comparison. The characters are very, very smooth, and the backgrounds are amazing and filled with lots of movement, from helicopters to crowds of spectators. Some stages are well lit, showing off some really excellent lens-flare techniques. There are also some nice little touches, such as grass being crushed down by falling fighters then slowly springing up afterward. However, the game suffers from one particular problem that has in fact been seen throughout the series, but with the power of the PlayStation 2 behind it, you'd expect it to be a thing of the past. The problem is the same one that showed up in Street Fighter EX3. While the backdrops of the fights and the ground on which you fight look great separately, they don't mesh very well. The result is two different types of scrolling, making it look as if the battle is occurring on a small, circular spinning platform surrounded by a nearly stationary background. It's easy to miss while you're actually playing, but it sticks out like a sore thumb on watching the game closely. However, the game has been cleaned up a lot when compared to the Japanese release. The characters are smooth, the backgrounds and floors appear more refective and vibrant, and the game just has a significantly more polished look to it. The game uses much of the same animation and motion-capture data from Tekken 3. Sure, the characters look pretty incredible, but with the identical animation quality, even as good as that animation was, the game looks and feels a little on the stale side. The soundtrack is full of techno and vocoder robot voices that will either endear you to the soundtrack or drive you up the wall
How much you enjoy the game will directly relate to one factor: If you played so much Tekken 2 and 3 that you couldn't possibly play another match, Tekken Tag doesn't offer enough new features to draw you back in. But if you've stayed away from the Tekken series for a long time, Tekken Tag is a very warm homecoming, delivering the same solid gameplay that Tekken fans crave in large doses. Still, you won't be able to stop yourself from wondering what Namco could have done with the game if it had been designed on the PS2 (or comparable arcade hardware) from the start. Guess we'll all have to wait for Tekken 4 to find that out.
system requirment
Processor= 1.0GHz
RAM= 256MB
Graphics= 32MB
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Labels: Android, Android Games, Games zone, latest games, pc games cheats
Description
Become Batman and save Gotham City from the biggest threat it's ever faced.The epic conclusion to filmmaker Christopher Nolan’s Batman trilogy arrives on Android in the exclusive video game inspired by the movie.THE EXCLUSIVE GAME INSPIRED BY THE DARK KNIGHT RISES
After being gone for eight years, Bruce Wayne gets back into action as Batman. Waiting for him are the mysterious Selina Kyle and Bane, a lethal adversary on a crusade to tear apart Batman’s legacy piece by piece.
Meet all of Batman’s allies and regain your strength to protect Gotham City from Bane.
Become completely immersed in the story thanks to likenesses of all the movie’s main characters like Catwoman, Lucius Fox and Commissioner Gordon.
AN EPIC GAMING EXPERIENCE
Dozens of missions plus random events will make you feel all the thrills of being a superhero. Deal with hostage situations, bomb squads, jailbreaks and car chases to prove that you’re the true protector of Gotham.
A thrilling fighting system that puts you right in the heart of the action thanks to many different moves and cinematic effects.
Collect items hidden within the city to unlock upgrades and new fighting skills for Batman.
PLAY AS THE DARK KNIGHT
Access Batman’s complete arsenal and learn how to take full advantage of each tool. Use the Grapnel to cross the city or to defeat foes, throw the Batarang to knock out your enemies or to hit a distant button; the possibilities are infinite.
When kicks and gadgets are of no use, The Dark Knight relies on his vehicles to get the job done. Drive the Bat-Pod for special vigilante missions or pilot The Bat for fast travel across the city.
EXPERIENCE GOTHAM AS YOU NEVER HAVE BEFORE
Explore the entire city of Gotham and its different districts spread across a huge map and enjoy stunning graphics for total immersion in the dark universe of Batman.
Screenshots
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Labels: Android, Android Games, mobile games, mobile zone
Genre : Action ,Adventure,Crime
Starcast : Christian Bale, Gary Oldman, Tom Hardy, Joseph Gordon-Levitt
Desc :
Eight years on, a new terrorist leader, Bane, overwhelms Gotham's finest, and the Dark Knight resurfaces to protect a city that has branded him an enemy.
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Labels: latest movies, movies
For beginners:
Clear and simple interface with informative help screens
Play against the computer or a friend
Choose between 10 levels of difficulty (presented as computer thinking time)
Use the "Hint" function to receive a suggestion for your next move
Don't be afraid of making mistakes! Take-back as many moves as you want with the unlimited UNDO feature
Learn by watching 9.95 CHESS play against itself
Switch sides at any time and avoid losing face!
For experts:
9.95 CHESS uses the excellent and proven GNU Chess engine
Switch to edit mode and set up any position on the game board
Decide how much thinking time to give the computer
Control the computer personality by adding a randomness element or modifying its aggressiveness
Includes an opening book with over 6,500 chess moves
Access most frequently used functions with just one tap
Other features:
Resume the current game at any time with automatic saves
Optionally play a sound after each move
Works with all Pocket PCs
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